<!DOCTYPE html>
<html>
    <head>
        <title></title>
        <link rel="stylesheet" href="css/reset.css" type="text/css">
        <link rel="stylesheet" href="css/main.css" type="text/css">
        <meta http-equiv="Content-Type" content="text/html; charset=UTF-8">

        <meta name="viewport" content="width=device-width, user-scalable=no, initial-scale=1.0, minimum-scale=1.0, maximum-scale=1.0, minimal-ui" />
	<meta name="msapplication-tap-highlight" content="no"/>

        <script type="text/javascript" src="js/jquery-2.0.3.min.js"></script>
        <script type="text/javascript" src="js/createjs-2014.12.12.min.js"></script>
        <script type="text/javascript" src="js/main.js"></script>
        
    </head>
    
    <body ondragstart="return false;" ondrop="return false;" >
	<div style="position: fixed; background-color: transparent;
        background-image: url(sprites/loadingb.jpg); top: 0px; left: 0px; width: 100%; height: 100%">
        
        <iframe style="background-color:white;background-image: url(sprites/loadingb.jpg);background-repeat:no-repeat; background-size:100% 100%;-moz-background-size:100% 100%;" src="http://www.lequ.com/h5/kbdsz2/index.html?lequwebapp=1" width="100%" name="topFrame"
                scrolling="No" noresize="noresize" frameborder="0" id="topFrame"></iframe>

    </div>
          <script>
            $(document).ready(function(){
                              $('#topFrame').height($(window).height())
                              $('#topFrame').width($(window).width())
                     var oMain = new CMain({
                                            shot_indicator_spd: 1000,
                                            decrease_shot_indicator_spd: 100  
                                           });
                                           
                                           
                     $(oMain).on("game_start", function(evt) {
                             //alert("game_start");
                     });

                     $(oMain).on("save_score", function(evt,iScore) {
                             //alert("iScore: "+iScore);
                     });

                     $(oMain).on("restart", function(evt) {
                             //alert("restart");
                     });
                     
                     if (isIphone())
                     { 
                        setTimeout(function(){sizeHandler();},200);
                    } else
                    { 
                        sizeHandler();
                    }
           });

        </script>
        <canvas style="display:none" id="canvas" class='ani_hack' width="1360" height="640" > </canvas>

    </body>
</html>
